midnight

The whole scene was modeled using Cinema4D R16 and Marvelous Designer as well as Photoshop, Substance Painter and Quixel for texturing.

Rendered on a Reference GTX 1080 using around 4.7gb vRam at 4k for 15h in Octane V3
Postproduction in Photoshop CC using ArionFX and Lightroom CC.

basement
detail_5.jpg
midnight_grading-2.jpg
clayrender

clayrender