For the longest time brutalist architecture had a special place in my heart and I photographed a lot of it but never took the leap to create it in 3D.
As I was recently trying Quixel Mixer I created several different concrete textures and painted additional custom maps in Photoshop, I decided to test those on a brutalist-like structure. Those images are the outcome of that project. The first part of that series can be found below. Enjoy.